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Items / Item

Hooked Axe Head

Uses 2 inventory cells, base value 45, value per cell 22.5. 1 way to obtain it is listed.

Item2×1

MATERIALS & RESULTS

Item attributes

Choose a material to compare attributes and crafting materials.

4 possible rarities. Rarity follows the material; compare the actual values below.

Starts at the lowest available rarity.

1 · Item preview

Hooked Axe Head
Hooked Axe HeadBrass · Notable

Choose a material to compare this item's values. The picture shows its shape; material appearance is not simulated.

2 · Choose the material

Hooked Axe Head

4 rarities · 16 materials

Fixed component effects: attack stamina cost +10, multi-target damage falloff +15%, attack speed −20%. Its material changes this striking part’s damage and hit effects. Fixed bonuses and weight stay the same.

Crafting materials, tools and facilities

Materials to make 1:

ToolsFacilities

These ingredients make 1 item(s) in one crafting operation.

3 · Item result
Swing hit-part base damage
20
Thrust hit-part base damage
4
Item weight
2.5
Maximum durability
100
Material hardness
0.3
View calculations

Selected configuration

Notable

Brass is Notable. This item follows the selected material’s rarity.

Calculated from the materials selected above. Character bonuses and target defences are separate.

Swing hit-part base damage
20
Metal damage multiplier: Brass hardness 0.3 uses 0.3 here (0–1 limit); 0.3 + the game’s fixed value 0.5 = 0.8×. Hooked Axe Head 25 × 0.8 = 20.
Source items
Thrust hit-part base damage
4
Metal damage multiplier: Brass hardness 0.3 uses 0.3 here (0–1 limit); 0.3 + the game’s fixed value 0.5 = 0.8×. Hooked Axe Head 25 × (1 − 80%) × 0.8 = 4.
Source items
Item weight
2.5
Hooked Axe Head: Item weight = 2.5; unchanged by material choice.
Source items
Maximum durability
100
Hooked Axe Head: Maximum durability = 100; unchanged by material choice.
Source items
Material hardness
0.3
Brass: Material hardness = 0.3.
Source items

Loot sources

These sources may yield this item; each run and each container can differ.

Search: Catacomb Ruins · possible container loot
More locations (15)

EFFECTS & CONDITIONS

Special properties and effects

Attack stamina cost +10; Damage falloff per additional target +15%; Attack speed -20%.

Hooked Axe Head

Lacerating property

Lacerating changes how matching resistances treat the hit. It does not cause bleeding or damage over time.

Hooked Axe Head
How the bonuses apply

Applies when this component is part of equipped gear. Percent changes to the same stat are added together; action-specific damage only applies when that action is available. A larger falloff value means less damage after the first target, not more cleave damage.

COMBAT VALUES

Initial configuration reference

6 values

These are static component values. A finished weapon can change with its other components, selected material, skills, and effects.

Component base damage
25
Swing damage
0%
Thrust damage
-80%
Attack stamina cost
+10
Cleave falloff
+15%
Attack speed
-20%
Choose the material above to see the ingredients and crafting requirements.

camp facilities

Camp facilities

1