Items / Item
Beret
Uses 2 inventory cells, base value 10, value per cell 5. 1 way to obtain it is listed.
HOW TO OBTAIN
How to get it
Sold after gaining enough reputation with this contact. Complete their tasks to improve reputation.
View sourceMATERIALS & RESULTS
Item attributes
Choose a material to compare attributes and crafting materials.
4 possible rarities. Rarity follows the material; compare the actual values below.
Starts at the lowest available rarity.
1 · Item preview

Choose a material to compare this item's values. The picture shows its shape; material appearance is not simulated.
2 · Choose the material

Beret
4 rarities · 12 materialsMaterial changes this part’s rarity and recipe. Finished weapon stats and rarity stay the same.
CommonMaterial details: Calico
Crafting materials, tools and facilities
Materials to make 1:
ToolsFacilitiesThese ingredients make 1 item(s) in one crafting operation.
Dyes and tools for a different pattern are additional; the list uses the default pattern.
This recipe must be learned before crafting.
- Item weight
- 0.5
- Maximum durability
- 100
- Material padding
- 0.25
Selected configuration
CommonCalico is Common. This item follows the selected material’s rarity.
Calculated from the materials selected above. Character bonuses and target defences are separate.
- Item weight
- 0.5
- Beret: Item weight = 0.5; unchanged by material choice.
Source items
- Maximum durability
- 100
- Beret: Maximum durability = 100; unchanged by material choice.
Source items
- Material padding
- 0.25
- Calico: Material padding = 0.25.
Source items
Loot sources
These sources may yield this item; each run and each container can differ.
More locations (73)
More locations (14)
COMBAT VALUES
Initial configuration reference
Coefficient × material property = base protection. The two values below are an input and its result, not two separate reductions.
- Body-area protection
- No protection areas configured
camp facilities