Items / Item
Dagger
Uses 2 inventory cells, base value 1, value per cell 0.5.
Item1×2
PRIMARY ATTRIBUTES
Item attributes
| Attribute | Value |
|---|---|
| Rarity | Common |
| Category | weapons |
| Subtype | dagger |
| Item type | Weapon · Melee |
| Equipment slot | Dagger |
| Footprint | 1×2 = 2 |
| Stack limit | 1 |
| Mass | 0.1 |
| Base value | 1 |
| Maximum durability | 100 |
| Value per slot | 0.5 |
COMBAT VALUES
Combat values
Base attack damage before equipment and character modifiers. Actual damage also depends on the hit and the target’s defenses.
- Base attack damage
- 10
- Attack stamina cost
- 10
- Parry stamina cost
- 20
- Weapon inertia
- 0.5
- Cleave falloff per target
- 100%