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Items / Item

Circlet

Uses 2 inventory cells, base value 75, value per cell 37.5. 1 way to obtain it is listed.

Item2×1

MATERIALS & RESULTS

Item attributes

Choose a material to compare attributes and crafting materials.

4 possible rarities. Rarity follows the material; compare the actual values below.

Starts at the lowest available rarity.

1 · Item preview

Circlet
CircletBrass · Notable

Choose a material to compare this item's values. The picture shows its shape; material appearance is not simulated.

2 · Choose the material

Circlet

4 rarities · 16 materials

Material changes this part’s rarity and recipe. Finished weapon stats and rarity stay the same.

Crafting materials, tools and facilities

Materials to make 1:

ToolsFacilities

These ingredients make 1 item(s) in one crafting operation.

This recipe must be learned before crafting.

3 · Item result
Item weight
0.3
Maximum durability
100
Material hardness
0.3
View calculations

Selected configuration

Notable

Brass is Notable. This item follows the selected material’s rarity.

Calculated from the materials selected above. Character bonuses and target defences are separate.

Item weight
0.3
Circlet: Item weight = 0.3; unchanged by material choice.
Source items
Maximum durability
100
Circlet: Maximum durability = 100; unchanged by material choice.
Source items
Material hardness
0.3
Brass: Material hardness = 0.3.
Source items

Loot sources

These sources may yield this item; each run and each container can differ.

COMBAT VALUES

Initial configuration reference

1 value

Coefficient × material property = base protection. The two values below are an input and its result, not two separate reductions.

Body-area protection
No protection areas configured
Choose the material above to see the ingredients and crafting requirements.

camp facilities

Camp facilities

1