Items / Item
Crescent Arrow Head
Uses 1 inventory cells, base value 2, value per cell 2. 1 crafting, use, or component entry is listed. 1 way to obtain it is listed.
MATERIALS & RESULTS
Item attributes
Choose a material to compare attributes and crafting materials.
4 possible rarities. Rarity follows the material; compare the actual values below.
Starts at the lowest available rarity.
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Crescent Arrow Head
4 rarities · 16 materialsIts material changes this striking part’s damage and hit effects. Fixed bonuses and weight stay the same.
NotableMaterial details: Brass
Crafting materials, tools and facilities
Materials to make 12:
1 ×Copper Ingot
These ingredients make 12 item(s) in one crafting operation.
This recipe must be learned before crafting.
- Projectile base damage
- 12
- Item weight
- 0.02
- Maximum durability
- 100
- Material hardness
- 0.3
Selected configuration
NotableBrass is Notable. This item follows the selected material’s rarity.
Calculated from the materials selected above. Character bonuses and target defences are separate.
- Projectile base damage
- 12
- Metal damage multiplier: Brass hardness 0.3 uses 0.3 here (0–1 limit); 0.3 + the game’s fixed value 0.5 = 0.8×. Crescent Arrow Head 15 × 0.8 = 12.
Source items
- Item weight
- 0.02
- Crescent Arrow Head: Item weight = 0.02; unchanged by material choice.
Source items
- Maximum durability
- 100
- Crescent Arrow Head: Maximum durability = 100; unchanged by material choice.
Source items
- Material hardness
- 0.3
- Brass: Material hardness = 0.3.
Source items
Loot sources
These sources may yield this item; each run and each container can differ.
More locations (2)
EFFECTS & CONDITIONS
Special properties and effects
Lacerating property
Lacerating changes how matching resistances treat the hit. It does not cause bleeding or damage over time.
COMBAT VALUES
Initial configuration reference
These are static component values. A finished weapon can change with its other components, selected material, skills, and effects.
- Component base damage
- 15
camp facilities
Camp facilities
weapon component or material use
Weapon configuration use
Crescent ArrowItem