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Monsters / Monster

Goblin Standard Bearer

1 attack method, 0 abilities, 10 drop entries.

Monster

ATTRIBUTES

Monster attributes

AttributeValue
Health50
Movement speed3.5
Attack selection distance3–6 (not weapon reach)

Attacks & abilities

Actual damage also depends on the hit, armour, blocking and other effects.

Melee / contact attack

Deals base damage on a successful melee or contact hit. Equipment and target defenses can change the damage dealt.

Base damage
25

DROPS

Drops

10
ItemWeight / conditionRolls
Daucus Carota7.14% per eligible roll1–2
Allium Cepa7.14% per eligible roll1–2
Hemp Rags7.14% per eligible roll1–2
Amanita Patherina7.14% per eligible roll1–2
Linen Rags7.14% per eligible roll1–2
Cow Leather Patch7.14% per eligible roll1–2
Deer Leather Patch7.14% per eligible roll1–2
Solanum Tuberosum7.14% per eligible roll1–2
Walnuts7.14% per eligible roll1–2
Pig Leather Patch7.14% per eligible roll1–2

Conditional percentages apply only to an eligible single roll; they are not a final run-wide drop chance.

Defeating an enemy is a recorded experience source; this model does not list a per-monster experience value.